We believe we have correctly captured the core feel of the game - the biggest missing core feature being NPC survivors. “Currently, Grave Days is a fun-to-play-around-with Survival Roguelite game. What is the current state of the Early Access version? We'd need more artwork done on this front however, and if we find it feasible, some character customisation options.” We'd like to add more survivor classes on the game, and put in more work to differentiate them from one another to make them feel unique. We really love the impact they have left on the game and thus we'd like to expand on them. The Roguelite and Progression elements are also still rather new additions to the game. More varied world generation, such as different themed worlds and more building types. Special zombies and perhaps zombie bosses.More character classes with artwork for each.NPC survivors with more objectives & missions.We believe there are some core mechanics missing in order to achieve this, and we intend to explore some or all of these as we move towards our beta release. One thing is certain though, we want to add more life and more chaos to the world. We will only make such drastic changes where we believe it is in the best interests of making Grave Days as fun as possible. This means that the final product can differ greatly from the current version, including some mechanics as well as the art style. The final picture has not been painted yet, and will change as we further develop the game, and learn new lessons and get feedback from the community. “Grave Days has a lot of potential and many directions the game can possibly go in. How is the full version planned to differ from the Early Access version? If we can't financially support it however, we will either work on it a bit longer or reduce the scope where it makes sense, to make a more concise, but still engaging game.” It is our goal to work on this full time, which will help speed up the development process. It has been in development for 1.5 years thus far, but was for the most part done part time. “We plan for Grave Days to be in Early Access for approximately 1 to 1.5 years. We believe that Grave Days is an ideal candidate as an Early Access title, as it offers replayability with its procedurally generated world and survival elements.”Īpproximately how long will this game be in Early Access? We are still in alpha, and a lot can, and will, still change - and we'd like to involve the community in this to make the game as fun as possible! We are looking for feedback in terms of balancing and mechanics, so we can be sure we are taking the game in the right direction. From Weapons Smiths to fisheries, each can add new ways of adding to your abilities and arm you with the tools to return to the fight.“We are releasing Grave Days under Early Access, because we believe that it will help make a better game. Rebuild your Town for Upgrades: Spend your hard-earned loot on new buildings for your village of Intori. Locate classic weapons like a Bow, Boomerang and Grappling Hook to use at your disposal. Tackle Procedural Dungeons: With its procedural engine, no two runs are the same! Each room has hand designed layouts, traps, puzzles and enemies all with randomised configurations, making every run feel fresh and different.Ĭlassic Weapons: Rogue Heroes features classic top-down swordplay with a large range of tools, spells, and weapons to use as you explore Tasos and tackle the Great Dungeons. Do you have what it takes to save Tasos? Key FeaturesĤ-Play Rogue-lite Adventure: Play solo or in co-op with up to 4 players to take down the Titans! Remember that death is not the end rise again, upgrade your hero and venture out once more, stronger than before! Whether you choose to take on your mission solo, or with up to three friends is your decision to make. You are one of the heroes tasked with saving the realm of Tasos from the terrifying Titans. The Goddesses who forged the seals long ago have made a desperate plea for a band of heroes to come forth and save the people from a terrible fate… A dark evil stirs beneath the once peaceful land of Tasos… Deep within the four Great Dungeons, the ancient seals that hold the Titans at bay are gravely weakened and their minions have unleashed terror upon the world.
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